GENERAL INFORMATION

Basic server information

Grand Opening June 10, 20:00 GMT +2
Open Beta May 27, 20:00 GMT +2
Exp/SP
x5
Attribute
x3
Adena
x3
L-Coin
x2
Drop
x1
Spoil
x1
Boss
x1
Quest
x1
Game Version: NeoClassic
Max Clients: 2
Server Time Zone: GMT +2
Daily Coins System
Friendly L-Coin Store
Global Gatekeeper
Buff Slots: 24 + 4 (Divine Inspiration) + 5 (Buff Slot Expansion)
Mana Potions: 50 MP/sec for 10 sec.
Players per party: 7 members
Command Channel parties: 14 parties
Ranking System
Raid Points System
No Subclass System
No Kamaels
S-Grade Items Reduced Difficulty and Enchant
Unlimited L-Coin Drops
Autofarm with advanced options
Auto HP/MP/CP
Advanced player settings and optimization for light game
Full Buffer
Auto-learn skills up to 76
Buff Time: 4 hours
HP Potions: 100 HP/sec for 10 sec.
Players per clan: 100 members
Alliance clans: 2 clans
Attributes System
Fame System
Noblesse System
No Brooch Jewels
No Random Craft
Enchant Rates

Success rates of items and compounds

Weapons
Enchant
Warrior weapon success rate
Mage weapon success rate
+0 → +3
100%
100%
+3 → +10
60%
50%
+10 → +14
50%
40%
+14 → +15
40%
30%
+15 → +16
30%
20%
Armor
Enchant
Success rate
+0 → +3
100%
+3 → +6
60%
+6 → +8
50%
+8 → +10
40%
+10 → +11
30%
+11 → +12
20%
Olf's Shirt
Enchant
Success rate
+0 → +1
75%
+1 → +2
70%
+2 → +3
65%
+3 → +4
60%
+4 → +5
55%
+5 → +6
50%
+6 → +7
40%
+7 → +8
35%
+8 → +9
25%
+9 → +10
15%
Talisman of Aden
Enchant
Success rate
+0 → +1
100%
+1 → +2
80%
+2 → +3
70%
+3 → +4
60%
+4 → +5
40%
+5 → +6
30%
+6 → +7
24%
+7 → +8
16%
+8 → +9
13%
+9 → +10
10%
Eva's Talisman
Enchant
Success rate
+0 → +1
60%
+1 → +2
50%
+2 → +3
40%
+3 → +4
35%
+4 → +5
30%
+5 → +6
28%
+6 → +7
22%
+7 → +8
16%
+8 → +9
10%
+9 → +10
8%
Amulet of Trials
Enchant
Success rate
Lv. 1 → Lv. 2
65%
Lv. 2 → Lv. 3
50%
Lv. 3 → Lv. 4
35%
Lv. 4 → Lv. 5
15%
Primeval Talisman
Enchant
Success rate
+0 → +1
60%
+1 → +2
50%
+2 → +3
45%
+3 → +4
40%
+4 → +5
35%
+5 → +6
30%
+6 → +7
25%
+7 → +8
20%
+8 → +9
10%
+9 → +10
5%
Runes Compound
Enchant
Success rate
lvl 1 → lvl 7
60%
lvl 7 → lvl 10
50%
lvl 10 → lvl 13
40%
L-Coin System

Where to get it and how to spend it

L-Coins can be traded and sold between players!
L-Coin Information
  • - L-Coin is the main and single currency on the server. It can be used to buy various items in the L-Coin Store.
  • - L-Coins can be acquired by farming monsters level 40+, raid bosses, participating in events, olympiad, castle siege and more!
  • - L-Coins do not have any weight when kept in your inventory.
  • - Drop rate of L-Coins depends on monster`s level and difficulty
  • - L-Coin store can be accessed via UI or Community Board.
L-Coin Store
RAID BOSSES & INSTANCES

Spawn & entry information

Standard Raids
Standard bosses spawn around the map, and will follow the standard raid boss spawn template. They will be available after after a certain amount of time after they are killed and do not have any modifications to their rewards or difficulty.
Range
Respawn Base
Respawn Random
Level 20-69 Raid Bosses
16 hours
1 second - 1 hours
Level 70-80 Raid Bosses
24 hours
1 second - 2 hours
Level 83 Raid Bosses
24 hours
1 second - 4 hours
Epic Priests
8 hours
1 - 2 hours
Field Bosses
Field bosses are spawned daily at 22:00. Field bosses are designed for clans and groups to compete and have constant action, along with gaining an upper edge for the victor!
— Levels 60-68: Evil Magikus, Rael Mahum Radium/Supercium, Tayga Feron/Marga/Septon These bosses can be found in the Field of Massacre.
— Levels 65-73: Fiends Goblier/Cherkia/Harthemon/Sarboth, Demon Bedukel, Bloody Witch Rumilia These bosses can be found in the Ancient Battlegrounds.
— Levels 70-78: Evil Orcs Zetahl/Tabris/Ravolas/Dephracor, Amden Orcs Turahot/Turation These bosses are waiting your challenge in the Forsaken Plains!
— Levels 75-83: Gariott, Varbasion, Varmoni, Overlord Muscel, Bathus Elbogen, Daumen Kshana These bosses can be found outside the Town of Aden.
Range
Respawn Time
Location
Level 60-68 Field Bosses
Daily 22:00 GMT +2
Fields of Massacre
Level 65-73 Field Bosses
Daily 22:00 GMT +2
Ancient Battlegrounds
Level 70-78 Field Bosses
Daily 22:00 GMT +2
Forsaken Plains
Level 75-83 Field Bosses
Daily 22:00 GMT +2
Silent Valley
Epic Bosses
Epic bosses have all been set to level 80+ and have an increased difficulty and reward due to their rarity.
Name
Spawn Time
Location
Queen Ant (Lv. 80)
Mondays 21:00 GMT +2
Ant's Nest
Core (Lv. 80)
Tuesday 21:00 GMT +2
Cruma Lv. 3
Orfen (Lv. 80)
Wednesday 21:00 GMT +2
Sea of Spores
Zaken (Lv. 82)
Monday-Thursday 20:00 GMT +2
Devil's Isle
Baium (Lv. 83)
Thursday 21:00 GMT +2
Tower of Insolence Lv. 13
Antharas (Lv. 85)
Friday 20:00 GMT +2
Antharas' Nest
Lilith (Lv. 83)
72 hours + (1 to 4 hours random)
Disciple's Necropolis
Anakim (Lv. 83)
72 hours + (1 to 4 hours random)
Catacomb of Dark Omens
Sailren (Lv. 84)
72 hours + (1 to 8 hours random)
Lost Nest
Instanced Bosses
Instanced bosses have been put in place for clans have weekly gathering and activities.
Name
Reset Time
Party Size
Clan Arena
Every Wedenesday at 6:30 GMT +2
14 members
Frintezza
Every Wedenesday at 6:30 GMT +2
27 member
Ignis
Every Wedenesday at 6:30 GMT +2
14 members
Procella
Every Wedenesday at 6:30 GMT +2
14 members
Nebula
Every Wedenesday at 6:30 GMT +2
14 members
Petram
Every Wedenesday at 6:30 GMT +2
14 members
Zones

Changes to zones and recommended level range and difficulty

Dragon Valley


The habitat of Drakes, descendants of dragons. Deep within this terrain is the lair of Antharas the Earth Dragon, guarded by Maluk and his demons. Dragon Valley has been changed back to being a prime location for mid level players of all sorts.

Levels: 45-55
Difficulty: solo/easy

Antharas' Lair


According to the legend, all dragons of the world come to this place before they die. The innermost cave of the valley houses Land Dragon Antharas - one of the six ancient dragons. Antharas' Lair has been changed back to being a prime location for mid-high level groups.

Levels: 65-77
Difficulty: medium

Varka Silenos Barracks


The fiercest dragon mercenaries Varka Silenos occupy the area. Taking advantage of the Aden Elmore War, they seized the land and captured the Ketra Orcs to the north and the leadership of Goddard Territory to engage in war with Oren. Monsters dropping A-Grade items can be found here along with a few quests.

Levels: 78+
Difficulty: solo/easy

Ketra Orc Outpost


An outpost built by the Ketra Orcs, a strong Orc tribe, for the invasion of Goddard. Taking advantage of the chaos following the Elmore-Aden war to seize the land, by a stroke of luck they now fight an intense war with the Varka Silenos. Monsters dropping A-Grade items can be found here along with a few quests.

Levels: 78+
Difficulty: solo/medium

Hot Springs


Hot springs dot the region, subterranean heat generated by the volcanic region of the Forge of the Gods heating the underground water. Seeking water and resting grounds, many animals and Beasts now dwell here. Known to be effective for treating illnesses, many seek this place for healing. Monsters dropping A-Grade items can be found here along with a few quests.

Levels: 78+
Difficulty: solo/easy

Imperial Tomb


A secret royal tomb where Frintezza, the last prince of the Elmoreden Empire hid in. The tomb is now guarded by demonized Frintezza’s escorts and filled with wandering ghosts. Many adventurers are descending on the tomb due to the legend that the treasure of the imperial family is hidden there. Powerful monsters dropping A-Grade items seem to have found their way inside these firey caverns.

Levels: 80+
Difficulty: solo/hard

Primeval Isle


A hidden prehistoric island where time ceases to exist. Creatures here seem to have wandered and prospered with the native Elroki tribe for centuries, all under the command of an ancient and power being, Sailren. Powerful monsters dropping A-Grade items and S-Grade materials can be found wandering about.

Levels: 81+
Difficulty: group/medium

Lost Nest


Deep inside the lush forests of the Primeval Isle lies the Lost Nest, where only the strongest of creatures survive and triumph over the weak. Not even the Elroki dare wander in here... Powerful monsters dropping Top A-Grade items, S-Grade materials and other special items can be found here.

Levels: 82+
Difficulty: group/hard
EVENTS

Cyclical and automated events

The events take place with respect to Server Time (/time in-game to find out Server Time). The events are auto-timed and all players will receive an invitation even if they are out of town.
The events are available for players level 55 or higher. Only one character can be registered per HWID. We also note that players who were not active during the event will not receive any reward.
Automatic Events

Team Vs Team

Winner: 150 L-Coins
Loser: 75 L-Coins
A player with most kills on each team receives an extra 100 L-Coins

Schedule:

  • 02:00
  • 12:00

Gladiators

Winner: 150 L-Coins
Loser: 75 L-Coins
A player with most kills on each team receives an extra 100 L-Coins and 5 L-Coins per kill

Schedule:

  • 04:00
  • 16:00

Deathmatch

Kill: 5 L-Coins
A player with most kills on each team receives an extra 100 L-Coins

Schedule:

  • 06:00
  • 19:00
CASTLE SIEGE

Information on the Gludio siege and its rewards

Aden/Giran/Dion/Oren castles are disabled. We have only Gludio for siege!
Gludio Siege is scheduled every Sunday at 20:00 GMT +2.
Configuration
Duration: 2 hours
Reputation: 20,000 for winning the castle
Treasure Chest: A chance to obtain B-Grade Supply Boxes
Preparation Time: 1 hour
Fame: 50 Fame every 10 minutes being in the area
Guards: A chance to drop Blood Crystals
Additional Rewards
All clan members upon winning the siege will receive a special bonus passive (Gludio Territory Benefaction) and the ability to purchase a castle circlet. The Lord's Crown will also grant additional stats.
Gludio Benefaction: +1 STR/CON/DEX/INT/MEN/WIT
Gludio Circlet: Stun Resistance active
Castle Gatekeeper
Lord's Crown: +1 STR/CON/DEX/INT/MEN/WIT
Castle Buffer
Castle Shop
GRAND OLYMPIAD

Individual prowess and skill

Olympiad period starts on the second week of the server!
Hero weapons scale with your character level!
Configuration
Olympiad has been condensed into two days and 50 matches in order to display skill over volume and luck. In order to qualify for hero, a minimum of 10 matches must be completed.
Friday / Saturday 18:00 - 00:00 GMT +2
Minimum level to participate : 76
Hero's on Sunday at 12:00 GMT +2
Maximum matches per week : 50
Additional Rewards
Rewards will be available for players once they are eligible to be a hero. Players can speak with the Monument of Heroes to obtain their rewards and new status. Marks of Battle are distributed based on the player's points and where they stand in their bracket.
Hero Weapons
Hero Skills
Wings of Destiny: +1 STR/CON/DEX/INT/MEN/WIT
2,000+ Marks of Battle
Bracket
Points
Reward
Tier 1
200+ Points
3,600 Mark of Battle
Tier 2
80+ Points
1,600 Mark of Battle
Tier 3
50+ Points
1,000 Mark of Battle
Tier 4
30+ Points
600 Mark Of Battle
Tier 5
15+ Points
100 Mark Of Battle
ITEM CHANGES

Changes to existing items and new additions

Armor Sets
The following armor sets have modified bonuses to bring them more in line with popular sets. Often overlooked, these armors bring a unique bonus and may fit certain archetypes better!
Name
New Set Bonus
Dark Crystal Heavy Set
HP Regeneration +5.24%, Healing Received +7%, HP +320, CON +3, STR -1, Paralysis/Hold Resistance +30%
Dark Crystal Light Set
P./M. Evasion +4, P. Critical Damage +7%, Atk. Spd. +4%, Paralysis Resistance +50%, STR +3, CON -1, P. Atk. +6%
Tallum Light Set
Max MP +355, M. Def. +6%, Casting Speed +10%, MEN +3, WIT -1, Mental Resistance +30%
Imperial Crusader Set
Heal effectiveness +6%, P. Def. +5%, M. Def. +3%, Sleep/Bleed Resistance +30%, STR +2, CON +2, DEX -1, Max HP +445
Draconic Leather Set
P./M. Evasion +4, P. Atk. +6%, Atk. Spd. +6%, Critical Damage +6%, STR +2, DEX +2, CON -1, Stun/Hold Resistance +30%
Major Arcana Set
INT +2, WIT +2, MEN -1, Casting Speed +5%, Movement Speed +7, M. Atk. +12%, Stun/Paralysis Resistance +30%
PvP Armor
PvP armor sets can be obtained from upgrading an existing B, A or S-Grade main armor for Fame at the Olympiad Manager in any major town. PvP armor sets have the following bonuses based on the armor type and give +5% PvP defense.
Name
Trigger Bonus
Heavy Sets - Cold Steel
Has a chance to reduce the attacker's Attack/Casting/Movement Speed
Light Sets - Mirage
Has a chance to cancel the attacker's target and current action
Robe Sets - Blunder
Has a chance to decrease the attacker's P./M. Critical Rate and Power
PvP Weapons
PvP weapons can be obtained from upgrading an existing B, A or S-Grade weapon for Fame at the Olympiad Manager in any major town. Augments and runes are maintained upon upgrading. PvP weapons have the following bonuses based on their type and also give +5% PvP damage.
Name
Trigger Bonus
Bows - Rapid Fire
Has a chance to increase Attack Speed
Mage Weapons - Empower
Has a chance to increase M. Atk.
Duals - Decrease Range
Has a chance to decrease the target's attack range
Fists/Daggers/Polearms - Cancel + Shield Break
Has a chance to cancel one buff from the target and reduce their shield defense
One Handed Sword/Blunt - Courage
Has a chance to decrease the target's attack range
Two Handed/Blunt - Strike
Has a chance to deal extra damage when attacking
New Items
The following armor sets have modified bonuses to bring them more in line with popular sets. Often overlooked, these armors bring a unique bonus and may fit certain archetypes better!
Name
Description
Gustav's Mithril Belt
Belt commissioned by Sir Gustav Athebaldt of the Oren Royal Guard. CON +1, MEN +1, HP Recovery +2.31, MP Recovery +1.54, CP Recovery +3.07, Max. HP/MP/CP +10%, Received damage -3%.
Talisman Bracelet of Invocation
Opens 6 Talisman slots. HP Recovery Bonus/MP Recovery Bonus +20%, P. Accuracy +3, M. Accuracy +3, Weight Limit +10,000. Summons a party member to your location. Reuse: 1 hour.
Olf's Shirt
Special shirt that was handcrafted by the best weavers of Aden. Can be enchanted up to + 10 with Power Shirt exclusive enchant scrolls. Each enchant level bestows the shirt with special additional bonuses.
Wondrous Cubic
Activates 6 Gem slots when equipped. Gems allow your character to use unique decorative effects.
Yellow Talisman - Maximum Clarity
A 1-hour item. Mana Consumption -99% for 15 seconds when used. Reuse Time is 10 minutes.
Grey Talisman - Minimum Clarity
A 1-hour item. Mana Consumption -50% for 30 seconds when used. Reuse Time is 5 minutes.
S-Grade Items
We have made the following changes to S-Grade items in order to better balance players of all ranges and provide meaningful content.
Greatly reduced crafting requirements
Reduced enchant power of armor and weapons
CLASS CHANGES

Changes to classes and skill trees

Warrior Skill Changes
Warriors and melee fighters have always been known for their strong sustainability and weakness to range and kiting, however, with the addition of Essence, warriors have become a formiddable foe for all. We have taken a step back and shifted their power into combat instead of gap closing and stickyness. The following applies to these classes:
  • - Gladiator / Duelist
  • - Warlord / Dreadnought
  • - Destroyer / Titan
  • - Tyrant / Grand Khavatari
  • - Bounty Hunter / Fortune Seeker
  • - Warsmith / Maestro
All Warriors
Skill
Description
Learned Level
Jump Attack
Replaces Rush, and deals a small amount of damage on impact.
Lv. 56-76
Gladiator / Duelist
Skill
Description
Sonic Buster
Reduced cooldown and casting time, increased power, does not consume momentum.
Sonic Storm
Reduced cooldown and casting time, increased power, does not consume momentum.
Sonic Rage
Slightly reduced power in PvP.
Dual Weapon Defense
Duration reduced to 15 seconds.
Tyrant / Grand Khavatari
Skill
Description
Force Burst
Reduced cooldown and casting time, increased power, does not consume momentum.
Force Storm
Reduced cooldown and casting time, increased power, does not consume momentum.
Raging Force
Slightly reduced power in PvP.
Bounty Hunter / Fortune Seeker
Skill
Description
Learned Level
Lucky Strike
Spoils and deals damage to monsters around you.
Lv. 76-84
Mass Disarm
Removes the weapon of enemies around you. Fixed cooldown and land rate.
Lv. 80
Warsmith / Maestro
Skill
Description
Learned Level
Sharpen Edge
Increases P. Atk. and P. Critical of the target when using a sword/pole/dualsword/dagger/fist.
Lv. 76
Bowstring
Increases P. Atk. attack range of the target when using a bow.
Lv. 76
Hard Tanning
Increases P. Def. and Evasion of the target when using light armor.
Lv. 76
Embroider
Increases P. Def. and reduces MP Consumption of the target when using a robe.
Lv. 76
Mass Disarm
Removes the weapon of enemies around you. Fixed cooldown and land rate.
Lv. 80
Mystic Skill Changes
Although mystics have always dominated Lineage II when given mana potions and buffs, we will be carefully watching the changes to them to make sure they are in line with every other class while maintaining their identity and power spikes. The following applies to these classes:
  • - Sorceror / Archmage
  • - Necromancer / Soultaker
  • - Warlock / Arcana Lord
  • - Spellsinger / Mystic Muse
  • - Elemental Summoner / Elemental Master
  • - Spellhowler / Stormscreamer
  • - Phantom Summoner / Spectral Master
Elemental Mages
Skill
Description
Learned Level
Aura Flash
Has a chance to cancel the target of the enemy.
-
Blazing Skin
Now effects all party members.
-
Freezing Skin
Now effects all party members.
-
Enlightenment
Increases magic capabilities significantly for a short period.
Lv. 78
Aura Blast
Deal non elemental magic damage with 160 power in a area, recovering some MP.
Lv. 82
Warp
Teleports yourself forwards.
Lv. 56-76
Sorceror / Archmage
Skill
Description
Learned Level
Seed of Fire
Increases fire attribute power.
Lv. 60
Resist Fire
Increases target's resistance to fire attribute.
Lv. 60
Flame Armor
Has a chance to burn the attacker.
Lv. 60
Spellsinger / Mystic Muse
Skill
Description
Learned Level
Seed of Water
Increases water attribute power.
Lv. 60
Resist Water
Increases target's resistance to water attribute.
Lv. 60
Frost Armor
Has a chance to decrease the attacker's Movement Speed.
Lv. 60
Spellhowler / Storm Screamer
Skill
Description
Learned Level
Seed of Wind
Increases wind attribute power.
Lv. 60
Resist Wind
Increases target's resistance to wind attribute.
Lv. 60
Hurricane Armor
Has a chance to decrease attacker's casting speed.
Lv. 60
Necromancer / Soultaker
Skill
Description
Summon Cursed Man
Increased cooldown by 2 seconds.
Summon Corrupted Man
Increased cooldown by 2 seconds.
Summon Reanimated Man
Increased cooldown by 2 seconds.
Corpse Burst
Usable on all targets (dead and alive). Range extended to 900.
Enlightenment
Increases magic capabilities significantly for a short period. Learned at level 78.
Summoners
Skill
Description
Learned Level
Gift / Blessing of Queen
Now learned by the summoner.
Lv. 56-72
Gift / Blessing of Seraphim
Now learned by the summoner.
Lv. 56-72
Vampiric Cubic (Warlock)
-
Lv. 43-74
Storm Cubic (Elemental Summoner)
-
Lv. 43-74
Viper Cubic (Phantom Summoner)
-
Lv. 43-74
Skill
Description
Whiplash (Magnus the Unicorn)
Increased cooldown by 2 seconds.
Tidal Wave (Magnus the Unicorn)
Increased cooldown by 2 seconds.
Dicing Death (Spectral Lord)
Increased cooldown by 2 seconds.
Dark Curse (Spectral Lord)
Increased cooldown by 2 seconds.
Power Slash (Feline King)
Increased cooldown by 2 seconds.
Spinning Slash (Feline King)
Increased cooldown by 2 seconds.
Grip of the Cat (Feline King)
Increased cooldown by 2 seconds.
Archer Skill Changes
Archers are basically the physical mages of Lineage II at the moment, and we are curving their machine-gun reuse to have more strategy and windows of retaliation. Along with that, we will be compensating with the 'glass cannon' builds and increasing their utility and safety a bit. The following applies to these classes:
  • - Hawkeye / Sagittarius
  • - Phantom Ranger / Ghost Sentinel
  • - Silver Ranger / Moonlight Sentinel
All Archers
Skill
Description
Learned Level
Deceptive Blink
Teleports yourself backwards, and stealths you for 1 sec.
Lv. 56-76
Skill
Description
Double Shot
Cast time changed to 2.5s and reuse to 3s.
Lethal Shot
Cast time changed to 3.5s and reuse to 6s.
Burst Shot
Cast time changed to 3.5s and reuse to 6s.
Hawkeye / Sagittarius
Skill
Description
Learned Level
Counter Dash
When attacked, has a chance to increase your party's Movement Speed.
Lv. 56-84
Silver Ranger / Moonlight Sentinel
Skill
Description
Learned Level
Counter Rapid Shot
When attacked, has a chance to increase your party's Attack Speed.
Lv. 56-84
Phantom Ranger / Ghost Sentinel
Skill
Description
Learned Level
Counter Power
When attacked, has a chance to increase your party's physical skill power.
Lv. 56-84
Burst Shot
-
Lv. 44-84
Dagger Skill Changes
Dagger classes have always struggled in classic due to their inability to level consistantly and lack of sustained damage. We have addressed this issue with the following skill and mechanic changes. The following applies to these classes:
  • - Treasure Hunter / Adventurer
  • - Abyss Walker / Ghost Hunter
  • - Plains Walker / Wind Rider
All Dagger Classes
Skill
Description
Learned Level
Sweeper
-
Lv. 40
Mortal Strike
Increases critical blow rate.
Lv. 56-76
Lucky Blow
Deals damage and spoils the enemy.
Lv. 43-84
Skill
Description
All Blows
On fail, deal the same damage as an auto attack.
Switch
Now cancels the target of enemy.
Trick
Now cancels the target of enemy. For monsters, redirects their aggression to another target.
Critical Wound
Now has 600 cast range.
Wind Rider
Skill
Description
Evasion
Duration reduced to 15 seconds.
Tank Skill Changes
Tanks have always struggled with keeping up in low and mid rate servers, but are only wanted when they are needed. Here on Talking Island, we have added the following skills and changes to tank classes to ensure that they are able to survive on their own and prove to be a very valuable asset to team play. The following applies to these classes:
  • - Paladin / Phoenix Knight
  • - Dark Avenger / Hell Knight
  • - Temple Knight / Eva's Templar
  • - Shillien Knight / Shillien Templar
All Tank Classes
Skill
Description
Learned Level
Chain Strike
Now learned starting at level 56.
Lv. 56-84
Skill
Description
Mass Chain Strike
Reduced target count to 5+5.
Ultimate Defense
No longer immobilizes, instead reduces speed by 90-80%.
Paladin / Phoenix Knight
Skill
Description
Learned Level
Summon Imperial Phoenix
Summons a Phoenix to fight by your side.
Lv. 40-84
Gift of the Phoenix
When using Aggression, has a chance to increase your party's P./M. Def.
Lv. 40
Dark Avenger / Hell Knight
Skill
Description
Learned Level
Judgment
Summons a Phoenix to fight by your side.
Lv. 40-84
Gift of Anger
When using Aggression, has a chance to increase your party's P./M. Atk.
Lv. 40
Temple Knight / Eva's Templar
Skill
Description
Learned Level
Gift of Eva
When using Aggression, has a chance to increase your party's P./M. Def and Movement Speed.
Lv. 40
Shillien Knight / Shillien Templar
Skill
Description
Learned Level
Gift of Shilen
When using Aggression, has a chance to increase your party's P./M. Atk and Vampiric.
Lv. 40
Shield Bash
-
Lv. 66-84
Support and Bard Skill Changes
Although weaker in solo play, supports are an absolute requirement when it comes down to PvP and team play. By doing so, we are reinforcing each support class' unique identity and power spikes, along with giving them some interesting utility skills. Bards have often been neglected in servers where buffers are present, and we have decided to make some changes so bards can be recognized once more as they were in their glory days. The following applies to these classes:
  • - Prophet / Hierophant
  • - Swordsinger / Sword Muse
  • - Bladedancer / Spectral Dancer
  • - Warcryer / Doomcryer
  • - Overlord / Dominator
All Supports (Except Overlord and Dominator)
Skill
Description
Learned Level
Resurrection
-
Lv. 56-84
Improved Buffs
-
Lv. 56-74
Skill
Description
Resurrection
Cooldown reduced to 10s.
Mass Resurrection
Cooldown reduced to 3 min. and increased range to 900.
Prophet / Hierophant
Skill
Description
Mystic Immunity
Now affects your entire party.
Skill
Description
Learned Level
Party Return
-
Lv. 48-56
Resist Fire
Increases target's resistance to fire attribute.
Lv. 60
Resist Water
Increases target's resistance to water attribute.
Lv. 60
Resist Wind
Increases target's resistance to wind attribute.
Lv. 60
Resist Earth
Increases target's resistance to earth attribute.
Lv. 60
Warcryer / Doomcryer
Skill
Description
Great Fury
Increased activation rate.
Skill
Description
Learned Level
Enlightenment
Increases magic capabilities significantly for a short period.
Lv. 78
Symbol of Noise
Spawns a magical symbols which has a chance to cancel enemies dances/songs within the radius.
Lv. 80
Overlord / Dominator
Skill
Description
Seal of Suspension
Decreased duration to 30s.
Skill
Description
Learned Level
Seal of Limit
Limits the target's max HP percent.
Lv. 81-85
Swordsinger / Sword Muse
Skill
Description
Learned Level
Aggression
-
Lv. 40-84
Summon Life Cubic
-
Lv. 40-74
Battle Whisper
Increases your P./M. Atk., P. Critical Power and Attack Speed.
Lv. 56
Blade Rush
Rushes to the enemies, causing a bleed if a bladed weapon is equipped
Lv. 50-84
Protection Instinct
Significantly increases party's defensive capabilities.
Lv. 80
Symbol of Noise
Spawns a magical symbols which has a chance to cancel enemies dances/songs within the radius.
Lv. 80
Bladedancer / Spectral Dancer
Skill
Description
Learned Level
Aggression
-
Lv. 40-84
Summon Phantom Cubic
-
Lv. 40-74
Defense Motion
Increases your P./M. Def. and Skill Evasion.
Lv. 56
Blade Rush
Rushes to the enemies, causing a bleed if a bladed weapon is equipped
Lv. 50-84
Soul Instinct
Significantly increases party's offensive capabilities.
Lv. 80
Symbol of Noise
Spawns a magical symbols which has a chance to cancel enemies dances/songs within the radius.
Lv. 80
Healer Skill Changes
Healer classes have always been necessary for party compositions whether it comes to group farming or PvP. Bishop has overshadowed a lot of its counterparts and now we will try and add different forms of utility to Shillien Elder and Elven Elder to make compositions more strategically interesting. The following applies to these classes:
  • - Bishop / Cardinal
  • - Elven Elder / Eva's Saint
  • - Shillien Elder / Shillien Saint
All Healers
Skill
Description
Learned Level
Cleanse
Added to all healers and is now learned starting from level 56.
Lv. 56
Balance Life
Added to all healers and is now learned starting from level 56.
Lv. 56
Mana Burn
Added to all healers and has slightly reduced power.
Lv. 76-84
Improved Buffs
-
Lv. 56-74
Major Heal
Replaces Greater Battle Heal
Lv. 76-84
Major Group Heal
Replaces Greater Group Heal
Lv. 76-84
Skill
Description
Resurrection
Cooldown reduced to 10s.
Mass Resurrection
Cooldown reduced to 3 min. and increased range to 900.
Might of Heaven
Slightly reduced PvP damage and cooldown is now 2 sec.
Bishop / Cardinal
Skill
Description
Learned Level
Party Return
-
Lv. 48-56
Clarity
-
Lv. 58-74
Advanced Block
-
Lv. 42-72
Resist Shock
-
Lv. 40-72
Turn to Stone
-
Lv. 79
Resist Fire
Increases target's resistance to fire attribute.
Lv. 60
Prayer
Increases the target's healing received significantly for 30 sec.
Lv. 66-81
Elven Elder / Eva's Saint
Skill
Description
Learned Level
Summon Tree of Life
Summons a Tree of Life, healing nearby allies with the possibility of cleansing 1-2 debuffs.
Lv. 80-84
Eva's Serenade
Reduces a party member's damage taken siginificantly.
Lv. 56-81
Blessed Blood
Has a chance to heal when attacked.
Lv. 60
Resist Water
Increases target's resistance to water attribute.
Lv. 60
Requiem
Provokes nearby monsters.
Lv. 43-82
Swap Defense
Reduces M. Def. and increases P. Def. Continuously consumes MP.
Lv. 76-84
Shillien Elder / Shillien Saint
Skill
Description
Learned Level
Vitalize
-
Lv. 46-84
Greater Battle Heal
-
Lv. 40-84
Party Return
-
Lv. 48-56
Summon Demonic Crucifix
Summons a Demonic Crucifix, decreasing healing received and Attack/Casting/Movement Speed of nearby enemies.
Lv. 80-84
Blessed Blood
Has a chance to heal when attacked.
Lv. 60
Resist Wind
Increases target's resistance to wind attribute.
Lv. 60
Swap Defense
Reduces M. Def. and increases P. Def. Continuously consumes MP.
Lv. 76-84
Skill
Description
Stigma of Shilen
Slightly reduces resistance to bows.
Shilen's Cursed Field
Slightly reduces resistance to bows.
Lord of Vampire
Increases P./M. Atk., reduced lifesteal in favor of Overheal (recover CP when full HP).
OTHER SYSTEMS

Clan Halls, Noblesse, Pets and more!

Furry Friends
Ever felt lonely fighting alone? Fortunately, you no longer have to! Raise a Buffalo, Cougar or Kookaburra and have them fight by your side. Pets and pet equipment can be bought from Cooper in main cities for Adena. All pets have the same stats and skills.
  • — Pets gain a portion of the owner's experience.
  • — Pets can be evolved to their improved version at level 55.
  • — All pets have the same skills: Heal and Recharge.
  • — Pet food and HP Potions can be purchased from Cooper only.

Baby Buffalo

Buffalo Panpipe

Baby Kookaburra

Kookaburra Ocarina

Baby Cougar

Cougar Chime

Improved Baby Buffalo

Improved Buffalo Panpipe

Improved Baby Kookaburra

Improved Kookaburra Ocarina

Improved Baby Cougar

Improved Cougar Chime
Skill
Description
Battle Heal
Restore HP when in combat.
Recharge
Restore MP when in combat.
Noblesse System
The Noblesse system has been reintroduced custom. Posessor of a Precious Soul chain quests are no longer needed. Upon visiting Caradine in either Gludio, Giran, or Aden. She will explain the requirements needed to be Noblesse allows players to gain the following skills:
Skill
Description
Noblesse Grace
Retains target's buffs and debuffs after death. Consumes 15 Spirit Ores.
Summon CP Potion
Summon 20-50 CP Potions. Consumes 500 Spirit Ores.
Clan Halls
Clan halls have always been an often overlooked part of Classic, although appropriately pertaining to the period of feudal rulers societal splendor. Clan halls have been revitalized to include useful and exclusive features to ensure that clans will be competing in the Adenian Real Estate market over the ownership of clan halls. In order to purchase a clan hall, visit the local Auctioneer in major towns.

Auctions are held weekly on Mondays starting from 16:00 and ending at 23:00 GMT +2 (server time). Auctions and clan hall feels are paid for by L-Coin kept within your clan warehouse. Clan halls costing more L-Coin have more or higher levels of features

Clan Hall Buffer

Weekly: 3,000-5,000 L-Coin weekly fee (varies by location)

Per Use: 25-50 L-Coins

Clan Halls allow players to buff themselves with special buffs (such as Counter Critical) for a duration of 2 hours. Buffs vary depending on the service level of the clan hall. Buffer level 3 compared to buffer level 8 will have more buff options.

Clan Hall Gatekeeper

Weekly: 3,000-5,000 L-Coin weekly fee (varies by location)

Per Use: 25-50 L-Coins

Clan Halls enable access to locations which are not listed in the gatekeeper, such as the inner layers of the Giant's Cave or the Ant's Nest. Gatekeeper level 3 compared to gatekeeper level 8 will have more location options.

Clan Hall Restoration

Weekly: 3,000-5,000 L-Coin weekly fee (varies by location)

Clan Halls enable experience restoration upon death. The amount restored is based on your restoration level of the hall.
Appearance Stones
We believe that your character should look as good as it is and with that we are introducing Appearance Stones which will change the appearance of a main armor piece (chest or full body) to a special costume or armor set from another chronicle. We also have weapon appearances as well. Appearance Stones do not give any additional bonuses other than cosmetic purposes.
Type
Description
Standard Appearances
Consits of mostly common sets from No-Grade armors to B-Grade.
Advanced Appearances
Funny and festive costumes such as Santa or Swimsuit.
Rare Appearances
More ornate or lavish costumes or armor sets from High Five.
Legendary Appearances
Luxurious and legendary costumes or armor sets from Goddess of Destruction.
Mythic Appearances
A unique costume with a unique glow to each their own symbolizing that the player is truly epic!
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